** Tentative Topic list — subject to change without notice **
GAM001 Designing Role-Playing Games
Gamers, writers and artists discuss how to create interesting games.
GAM002 World of Warcraft As A Tool To Prepare For The Future
The government is now using online gaming to train in the event of a terrorist attack. Discuss how things have changed and how real to life this can be.
GAM003 Getting The Most Out Of Gaming
How to make your gaming experiences fun and enjoyable for yourself and the other players. Panelists also discuss their favorite games and any new games you should know about.
GAM004 Analog vs Digital Gaming
Gaming started out with cards and objects to move around in the dirt. Now we have boards, paper, computers (offline and online), even virtual reality. What are the pluses and minuses of each format? Where is gaming going in the future?
GAM005 Video Games
Succor for the Doltish or Garden for Proto-Fans? Halo, Mass Effect, Dragon Age, creating more fans or are these dollars going back to the NFL once the shiny wears off?
GAM006 The Science of Gaming
A presentation on how physical simulation and the science of light is used in games and other entertainment.
GAM007 Is LARPing the future of gaming?
GAM008 The Story Game
Computer games are coming into their own as an art form combining art, action, storytelling and role play in daring new ways. What can the new kids on the block teach artists in traditional media, and vice versa?

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